JP008: Guderian's March SW of Smolensk, Russia July 28, 1941.

History: Guderian's 2nd Panzer Group crossed the Dnepr River and began the encirclement
of the Russian forces holding Smolensk. Key to the operation was getting behind the Russian
troops as quickly as possible. The Russians seeing the danger of encirclement formed a 
hasty block of front line plus conscript troops, with tanks arriving later, in an effort to slow
the German advance. The situation became critical for both sides at Prigorskoye town 
when lead elements of the Panzer Group slammed into Russian infantry holding the main
line of resistance (MLR).

Play Mode: Best played as Germans against Computer Russians, normal or hard difficulty.

Units Human Players (AI player units may vary)
German: Squads, Half Squads, LMG, MMG, HMG, ATR, Lt-Mtr, AFV, OBA
Russian: Squads, Half Squads, MMG, LMG, HMG, ATR, Lt-Mtr, Ordnance, AFV, OBA

Map: Up direction is northeast, six maps (2x3). Visability 14 hexes.

Special Rule: The Russians have fifteen fortified building locations.

Terrain: Rural, Forest, River and Town.

Scenario Length: 20 Game Turns.

Victory Objective: The side with the most Victory Points at the end is the winner. Both sides get VPs for 
owning VP Objectives and destroying enemy units at the end of the scenario. The Germans also receive
VPs for exiting units.

Scenario Designer: John M. Pirman [Matrix Callsign: Big Ivan]
